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Galactic Junk League
Developer(s)
Pixel Federation
Platform(s)
Microsoft Windows, macOS
Genre(s)
Vehicular combat, physics-based simulation, Space combat game, strategy
Mode(s)
Singleplayer, Multiplayer
Galactic Junk League was a spaceship building and combat game for Microsoft Windows and MacOS. It was developed and published by Pixel Federation.
The Red Baron II/3D Patch includes updated graphics files for Red Baron 3D, such as detailed planes, objects, and terrain. Download and install Red Baron II, the Red Baron Super Patch, and the Red Baron II/3D Patch, in the order that they appear. This is the original music from the game Red Baron II 3D. Originally released in 1997, Red Baron II improved upon it's predecessor by adding a much longer campaign, improved graphics (originally. Red Baron II/3D from Dynamix/Sierra is a sequel that attempts to capture the W.W.I era of aerial combat with missions that accurately reflect the talent and skill needed to be successful as a fighter pilot. SYNOPSIS: This patch will convert your Red Baron II game to Red Baron 3D. A new 3D graphics mode for 3Dfx graphics adapter is introduced as well as the Massively Multi Player mode with up to 64 players online. Red baron game aircraft. Anyway, Red Baron II is easily updated to the 3d version, and then that in turn can be updated with the free Hells Angels patch (Google Hells Angels Red Baron) to become a truly worthy flight sim that is still a lot of fun to play in single player or online.
Backstory[edit]
The game is set in a desolate post-apocalyptic universe which is filled with trash. The only form of entertainment is the gladiatorial spaceship-fighting arenas is which the players compete. Ships are assembled from salvaged junk and sent into battle in the arenas.
Gameplay[edit]
Players must construct their own custom spacecraft, using combinations of blocks, armor plating, weapons and functional components like rocket thrusters, gyroscopes and special ability modules. All ships contain a core module, which if destroyed, destroys the player's entire ship. Therefore, the core module is the most important component and must be protected at all costs. Three basic types of weaponry exist in the game, Gauss guns, Lasers, and Missiles, each category having several variants for the player to choose from. There is also a wide variety of special ability components that do things like increase a ship's speed, allow it to teleport short distances, stun other ships, or buff its own stats when active. Some modules are usable on any ship, and others are usable only by certain ship classes, of which there are five, the Rookie Ship, the Frigate, the Cruiser, the Battleship, and the Destroyer. Each ship has different stats for its component's health and performance, which along with class-unique abilities and components, gives each a unique playstyle.
In battle, players are assigned to one of two teams, either the Fist Clan or the Zombie Hipsters. Each team receives seven players, and is spawned at opposite ends of an arena. The game is a team deathmatch with he win condition being the first team to reach 20 kills wins. A timer starts counting down once the match begins, and if it reaches zero before 20 kills are achieved by either team, the team with the most kills wins. If the kill count is equal, the match results in a tie. In addition to the PVP combat mode, there is also a practice mode that allows players to test newly built ships without bringing them into a match against other players.
After a match is over, players are awarded Junk, the game's currency. Players that had a higher score in battle will receive a higher junk payout than players who did poorly. The junk can be used to unlock new components and upgrade existing ones. Players also gain XP, which allows them to build larger and more complex ships to do battle with.
References[edit]
[1][2][3]
^'Galactic Junk League is a free-to-play Minecraft meets Elite Dangerous'. Pcgamer.com. Retrieved 30 July 2017.
^O'Connor, Alice (12 January 2017). 'Build and fly a spacetoilet in Galactic Junk League'. Rockpapershotgun.com. Retrieved 30 July 2017.
^stat, Ninjas to be their future leader Jada was trained from an early age to max the luck; First, Always Strike; Surrender, To Never (28 March 2016). 'GDC 2016: Galactic Junk League first impressions'. Nerdreactor.com. Retrieved 30 July 2017.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Galactic_Junk_League&oldid=905385369'
Contents.Backstory The game is set in a desolate universe which is filled with trash. The only form of entertainment is the gladiatorial spaceship-fighting arenas is which the players compete. Ships are assembled from salvaged junk and sent into battle in the arenas.Gameplay Players must construct their own custom spacecraft, using combinations of blocks, armor plating, weapons and functional components like rocket thrusters, gyroscopes and special ability modules.
All ships contain a core module, which if destroyed, destroys the player's entire ship. Therefore, the core module is the most important component and must be protected at all costs. Three basic types of weaponry exist in the game, Lasers, and Missiles, each category having several variants for the player to choose from. There is also a wide variety of special ability components that do things like increase a ship's speed, allow it to teleport short distances, stun other ships, or buff its own stats when active. Some modules are usable on any ship, and others are usable only by certain ship classes, of which there are five, the Rookie Ship, the Frigate, the Cruiser, the Battleship, and the Destroyer. Each ship has different stats for its component's health and performance, which along with class-unique abilities and components, gives each a unique playstyle.In battle, players are assigned to one of two teams, either the Fist Clan or the Zombie Hipsters. Each team receives seven players, and is spawned at opposite ends of an arena.
The game is a with he win condition being the first team to reach 20 kills wins. A timer starts counting down once the match begins, and if it reaches zero before 20 kills are achieved by either team, the team with the most kills wins. If the kill count is equal, the match results in a tie. In addition to the PVP combat mode, there is also a practice mode that allows players to test newly built ships without bringing them into a match against other players.After a match is over, players are awarded Junk, the game's currency. Players that had a higher score in battle will receive a higher junk payout than players who did poorly.
The junk can be used to unlock new components and upgrade existing ones. Players also gain XP, which allows them to build larger and more complex ships to do battle with.References.